HinterBlog

December 15, 2009

Work on the Iridium Lite CHARGen (ILGen) begins

Filed under: Business,Games,General — Tags: , , — bilbo @ 4:06 pm

I have begin laying the foundation for the ILGen specifically creating the project in NetBeans and building the database. I am hoping to base it even more on rules based data-driven Model-View-Controller architecture than the CHARGen is. That is a tall order as CHARGen is very much designed using those principles.

My hope for this is a create a system that can be used to export data as well as import it in XML format but also I am considering a more graphic interface. Right now, the CHARGen is…utilitarian to put it mildly. I will keep you updated on the progress.

Oh, and any requests? I am tempted to have a GenGen where you can import any stats, any skills, any equipment all designed to be transported in XML format. Would that be interesting or an IP nightmare…?

3 Comments

  1. I think it would be interesting for the players to be able to import anything to their character sheet, and a nightmare for GM’s that have to try to monitor and approve those imports. :/

    Comment by scott — December 18, 2009 @ 11:58 am

  2. Ah, my favorite baby. Bilbo’s CHARGen. You can imagine me. I’d love the flexibility to add/change a generated character with items from other DM’d adventures. Now more than ever, since I’m no longer gaming with the inventor of the system…

    Seriously, other G/DM’s have different items that they ‘invent’ or provide, as well as character changes. I’ve often converted old AD&D characters into ToG characters and would have like the transition to me more ‘fluid’

    I’ll have to keep an eye on your progress.

    Comment by Mike — January 6, 2010 @ 2:41 pm

  3. Well, I have the DB up. I am able to log in and it is generating stats. Next, picking Aptitudes and Skills.

    Comment by bilbo — January 17, 2010 @ 2:26 pm

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