Search found 4 matches

by Sheijtan
Mon May 21, 2007 2:07 pm
Forum: Game Talk
Topic: Shaolin Squirrel Design Log
Replies: 3
Views: 3102

My ideas linked to your problem of the cast: Why not designing about four to five new characters that go along with the old ones. So there could be used only the old cast, only the new cast and a mixture of both of it. This would mean, that the game could be played more times, although the story is ...
by Sheijtan
Sat Mar 10, 2007 5:16 am
Forum: Game Talk
Topic: Running my first Squirrel Attack Game
Replies: 6
Views: 5466

Reffering to the optional combat rules I have to say, that in my imagination, these are more less difficult and less dice rolling is neccessary, which makes the game faster. If needed. I hope, that I will not be a GM, who wants his players to "rush" through the game and it is finished afte...
by Sheijtan
Thu Mar 08, 2007 4:21 am
Forum: Game Talk
Topic: Running my first Squirrel Attack Game
Replies: 6
Views: 5466

At first, thank you for your fast answers (especially for the German one :D). A "little bit home" here in Germany ;). Describing the Dark Rat Horde like my players would have the most fun of, seems the best idea, okay. (Why couldn't that be my idea? :) ) I think, playing the game with only...
by Sheijtan
Wed Mar 07, 2007 1:29 am
Forum: Game Talk
Topic: Running my first Squirrel Attack Game
Replies: 6
Views: 5466

Running my first Squirrel Attack Game

Hello everyone. At first I have to apologize for my probably bad english, but this refers to my german nationality. I had a role-playing-store search for the "Squirrel Attack!" Game, when I saw it somewhere on the internet (do not remember, where). Now, after he searched for about nine mon...

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