HinterBlog

February 22, 2010

Satire vs Comedy

Filed under: Games — Tags: , , — bilbo @ 11:11 pm

This is a point that has weighed on my mind quite a bit lately. As I write All Squirrels Must Be Eaten, I am constantly evaluating the difference between comedy and satire. They can often be dangerously similar in their appearance. I say dangerously since it can often lead down a path that is neither funny nor particularly a good parody. For instance, today I took Theo to see the Max and Ruby play. It was excellent. It had elements of the familiar mixed with original songs. The plot (if we call it that) was lifted, more or less, from the cartoons and books. No biggy since it worked the same way as satire does. That is, a good satire must have elements of the original but also original elements. To copy a work whole cloth but with funny names will not work and worse, it will make for dry and boring read no matter how hilarious the names are. Original content is key but there must be hooks that draw the reader to nod, reminisce and draw comparisons to the reference work.

I hope I am getting there with ASMBE. I think I am.

October 26, 2009

All Squirrels Must Be Eaten : The Cast

Filed under: Games — Tags: , — bilbo @ 7:16 pm

So, as I work through ASMBE, I have come up with the following characters:
Jimbo – A messenger squirrel who worked at the labs developing the Rage Nuts. He was delivering a message when he ran into a messenger tube that was being sent to Security warning of the attack of the Animal Rights For Animals (ARFA). He lay in a coma for 28 days while Saline, another squirrel, took care of him.

Saline – A lab test squirrel. To be precise, the control squirrel. She has been regularly injected with saline solution and is convinced that she has super powers because of it. However, she turns out to be the only one who is sane…well, mostly.

Hannah Hugsalot – A genetically modified Koala Bear that has the ability to squeeze anything in half if she can get her stubby arms around it. She has a sunny personality that often gets her in trouble with zombies.

Mr. Giggles – A hyper intelligent Chimp that was planning his break out when disaster struck…a zombipocalypse. It does nto matter how smart you are, you could never see that one coming. He knows most of the access codes tot he lab and if not can probably figure it out. He communicates through sign language and prefers to wear a white lab coat. He is working on his PhD.

Pick-A- Chew – The product of a geneticist who played too many card and video games as a child, Pick is a violent mal-adjusted mutant hamster with a chip on his shoulder who always wants to “battle” anyone. Oddly enough, he wants to follow some sort of formal dueling format that only he seems to understand. He has the ability to channel electricity from existing sources and his mutations have left him with an odd yellow and red pattern in his fur that looks like a lightning bolt.

Major Tom – a squirrel of the Old Guard, he knows the nature of the 28 Nuts and what the 29th Nut (should it ever come into being) would mean for the world. He knows he must save whoever he can and destroy the 29th nut before it can be consumed or the fate of the world will be sealed.

So, those are the characters. I will write more a little later on. So, what do you think?

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