From the blog...
I actually like the idea, in certain circumstances, for character generation. So, in the short of it:
1. Base Zombie template - this would be one static group of beginning scores reflecting the weakest zombie.
2. Pick a form - Pick from human, squirrel, chipmunk, racoon, penguin, dog and whatever others I think up. Each of these will have
2a) Modifiers for the stats so as to adjust them appropriately.
2b) A number of Development Points possibly called Z-Points.
3c) POSSIBLY: Have a single "Z-Power" that the zombie would get for free.
3. Spend Z-Points on buying zombie powers and traits. Traits might be stat boosts, extra arms or spikes and the like. Powers would be things like Projectile Vomit, Paralyze With Boogeys, or Skip Teleport.
I want it to be somewhat easy and straight forward with a lot of the variety coming from the form. So, squiirels might have a Spread the Plague power where Humans might have a Shamble Faster Than the Eye power. I am tempted to make form restriction like not allowing Strength trait boosts to squirrels and chipmunks but then I think that might be a good way to mix it up.